Curriculum
The Bachelor of Science in Arts, Entertainment, and Creative Technologies program will feature a set of new core courses, including studio and capstone courses, that provide students a common foundation. Some core and elective courses from other schools and colleges across campus are included in the curriculum. The degree will take 122 credit hours across four years to complete.
When the degree launches in Fall 2026, these courses will provide a distinguished contribution to Georgia Tech’s offerings because of their unique combination of the study of the arts with emerging technologies and principles of innovation.
Program of Study
| Wellness Requirement | ||
| APPH 1040 | Scientific Foundations of Health | 2 |
| or APPH 1050 | The Science of Physical Activity and Health | |
| or APPH 1060 | Flourishing: Strategies for Well-being and Resilience | |
| Core IMPACTS | ||
| Institutional Priority | ||
| CS 1315 | Introduction to Media Computation14 | 3 |
| Mathematics and Quantitative Skills | ||
| MATH 1552 | Integral Calculus | 4 |
| Political Science and U.S. History | ||
| HIST 2111 | The United States to 1877 | 3 |
| or HIST 2112 | The United States since 1877 | |
| or INTA 1200 | American Government in Comparative Perspective | |
| or POL 1101 | Government of the United States | |
| or PUBP 3000 | American Constitutional Issues | |
| Arts, Humanities, and Ethics | ||
| Any HUM | 6 | |
| Communicating in Writing | ||
| ENGL 1101 | English Composition I | 3 |
| ENGL 1102 | English Composition II | 3 |
| Technology, Mathematics, and Sciences | ||
| Lab Science | 8 | |
| MATH 1551 | Differential Calculus | 2 |
| MATH 1553 | Intro to Linear Algebra | 2 |
| Social Sciences | ||
| Any SS | 9 | |
| Field of Study | ||
| AECT 1000 | Science and Practice of Creativity Lecture/Lab | 3 |
| AECT 2030 | Leaders in Progress and Service for the Creative Industries | 2 |
| AECT 1500 | Creative Coding and Emerging Technologies Lecture/Lab[1] | 3 |
| ECE 2806 | AI First | 3 |
| or CS 1331 | Intro to Object Oriented Programming | |
| ECE 2026 | Introduction to Signal Processing | 3 |
| or CS 1332 | Data Structures and Algorithms for Applications | |
| AECT 2000 | Storytelling Studio | 3 |
| Major Requirements | ||
| AECT 3000 | Visual Arts and Design Studio I | 3 |
| AECT 3100 | Sound for Artistic Expression | 3 |
| AECT 3200 | History and Critique of Arts and Technology | 3 |
| AECT 3400 | Visual Arts and Design Studio II[2] | 3 |
| AECT 3500 | Worldbuilding Studio[3] | 3 |
| AECT 4000 | Senior Capstone I[4] | 3 |
| AECT 4500 | Senior Capstone II[5] | 3 |
| Arts history, theory, and aesthetics elective (See List A)[6] | 3 | |
| Arts practice electives (See List B)[7] | 9 | |
| Arts + Tech ethics/law course (See List C)[8] | 3 | |
| Entrepreneurship and business elective (See List D)[9] | 3 | |
| Technology elective for the major (See List E)[10] | 3 | |
| Additional electives for the major (See List F)[11] | 9 | |
| Free Electives | ||
| Free Electives | 9 | |
| Total Credit Hours[12] | 122 | |
[1] Prerequisites with concurrency: CS 1315 or CS 1301 or CS 1371
[2] Prerequisites: AECT 3000 and AECT 1500 | Prerequisites with concurrency: AECT 2000
[3] Prerequisites: AECT 1500 | AECT 2000, AECT 3000, AECT 3100
[4] Prerequisites: AECT 2000 and AECT 3400 | Prerequisites with concurrency: AECT 3500
[5] Prerequisite: AECT 4000
[6, 7, 8, 9, 10, 11] Please see full elective lists.
[12] Please note that all students must complete at least 39-hours of 3000/4000-level coursework in order to graduate. There are many ways to satisfy this requirement using the elective options for the major.
Room for 13 electives lets you build a focus of your own. see course options options in: | What are the AECT-specific courses? | What does the typical 4-year journey look like? there is plenty of room for flexibility,
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